Some doors were never meant to be opened.
Explore a sealed ancestral haveli, uncover a hidden bloodline, and survive an escalating supernatural entity in this first-person psychological horror experience driven by ritual, atmosphere, and discovery.
Rahasya is a first-person psychological horror game set inside a sealed ancestral Indian haveli — a place where architecture holds memory, where shadows carry history, and where silence is never truly empty.
There are no weapons. No combat. Only observation, ritual, and the terrifying realization that you are not alone — and never were.
Told through environment, object, and whispered truth, Rahasya does not explain its horrors. It asks you to understand them.
After reclaiming his ancestral home following decades of legal disputes, the protagonist begins experiencing unexplained disturbances and recurring dreams. As events escalate, he isolates himself inside the haveli to uncover the truth — only to discover a hidden legacy tied to an ancient supernatural responsibility.
Rahasya is built around exploration, environmental puzzles, and atmospheric survival. Players navigate a large, interconnected haveli — unlocking new areas by solving puzzles, interpreting environmental clues, and engaging with ritual-based systems. A supernatural entity roams the halls at all times, growing more aggressive as the truth comes closer.
Rahasya features photorealistic Indian haveli architecture rendered with an unflinching attention to material, shadow, and decay. Every hallway tells a story through texture alone.
The visual language is restrained by design — no exaggerated effects, no artificial horror aesthetics. The environment itself is the horror.
SuperHorizon Studios is an independent game development studio focused on building immersive, narrative-driven experiences with a strong emphasis on atmosphere, cinematic storytelling, and psychological horror.
Rahasya is the studio's first major title — and the beginning of a larger horror franchise.
Founded in India · Independent
Lead game developer of Rahasya. Responsible for gameplay systems, technical architecture, engine implementation, and overall project direction — the core builder behind the game's vision.
Responsible for marketing, branding, promotion, and creative direction for Rahasya. Also serves as Level Designer — crafting the spatial layout and atmospheric pacing of the haveli.
Rahasya is a psychological, atmospheric horror experience. There are no jump scares as the primary tool, no combat, and no gore. The horror emerges from isolation, discovery, environmental storytelling, and the escalating presence of a supernatural entity that grows more threatening as you approach the truth.
No. Rahasya contains zero combat mechanics. Survival depends entirely on movement, spatial awareness, and ritual knowledge. You cannot fight the entity — you must understand it well enough to survive it.
Rahasya is currently planned exclusively for PC via Steam. A planned release window is 2026. Console and other platform support may be considered post-launch depending on reception and resources.
A standard first playthrough is estimated at 2–3 hours. However, with randomized puzzle configurations and dynamic AI entity behavior, replayability is high — subsequent runs will present different layouts, challenges, and discoveries.
Rahasya draws thematic inspiration from Indian folklore, ancestral beliefs, ritual traditions, and the cultural significance of family havelis. Specific supernatural elements are original interpretations designed to honor rather than replicate specific mythologies.
Press and content creators can reach out through the contact section of this press kit. Preview builds will be made available to verified press contacts ahead of the release window. Please include your outlet, platform, and audience size in your inquiry.
All press kit assets — including logos, screenshots, key art, GIFs, and promotional materials — are made available under the Creative Commons Attribution 4.0 International License (CC BY 4.0).
This means they may be freely used, shared, and adapted for editorial or commercial purposes, provided appropriate credit is given to SuperHorizon Studios and the game title Rahasya is referenced clearly.
For high-resolution originals or exclusive assets not included in this press kit, please contact us directly.
For press inquiries, review build requests, publisher conversations, content creator access, or any media-related correspondence — reach out directly. We respond to all verified press inquiries within 48 hours.